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MIAOU and welcome!

MIAOU Labs are the creators of the Flamepixel display system that uses computer-controlled fire 🔥 to display anything you can imagine! We installed 8 Flamepixel panels at Burning Man 2015 as Fire Tetris, a 27′ playable version of the classic video game!

If you’re wondering what that looked like… well… we’re much better at building art than documenting it, but a couple folks have uploaded videos from nights when the installation was running but not fully functional. If you happen to have (or find!) a video of it working 100% (Friday or Saturday night), please get in touchwe’ll trade swag for videos!

2020 is looking hot!

We’re cooking up something new for 2020: we’ve applied for an art grant from Burning Man to bring you a new interactive experience combining fire and sound!

Here’s what we’ve put together so far (this is for the LOI stage of the process).

Project Summary

Interactive fire art in a corral that dares people to play in a shared dance of flames and sound. A set of 200 flame effect pixels in an open V shape with proximity sensors and a more dense display at its crux. The flames respond to sensor data to communicate simple gamified rules of participation.

Physical Description

8 flame panels, each with 25 (5×5) individual pixels of flame, are mounted at varying heights. A pixel is a 1′ x 1′ steel box open on the front, individually controlled to fill the box with flames. Each flame is small but the overall effect is a changing tableau of fire. The panels are placed in a V shape, with the highest panels at the entrance creating an invitation. Chains, fencing and orientation imply a corral, with the area of focus being at the apex of the V: 2 flame panels stacked. As visitors move toward the apex the experience intensifies as panels are closer together. A large “victory poofer” will be installed on top, projecting flames into the night sky. Proximity sensors and speakers will point in. Wooden benches will be provided for relaxation.

Physical Dimensions

The overall space requirement on the playa is 75′ x 85′, with a fence at 20′ from any flame source. The installation is a V Shape. The length of the V is 40′, the width of the opening is 36′, and the maximum height is 11′.

Interactivity

When participants interact with sensors, animations appear on nearby flame pixel displays. Responding to feedback increases the intensity of the flame animation response. Audio cues timed with flame pixels moving towards the apex in surround sound provide clues to the ruleset. Once the apex panels reach a threshold, an emotional payoff display occurs. With additional participants in range, rules become simplified, collective yet capable of more spectacular displays of fire.

Mission

The art requires participation to do interesting things, and interacts by celebrating that level of participation. Curiosity is encouraged through interactive effects in evolution with audience movement. A forum for both contemplation individually and participation as a group, with invitations of flowing fire in reaction to the flow of the audience, is provided. While the installation can be triggered by an individual, the ruleset is easier to follow with a group, encouraging communal effort.

What is the philosophy of your piece?

In 2015 we created Fire Tetris: a large interactive fire art project. It was impressive & well-received by citizens of Black Rock City, but necessarily constrained by Tetris rules and gameplay. Here, interactivity is dynamic & variable, and the layout invites both approach and awe.

Inspired by many interactive works, our goal is to create a beautiful & inspiring experience by combining fire & sound in novel ways. The piece will reward curiosity, observation, and collective creative problem solving. Interacting with the art increases how fantastic the resulting animations become. Participants are invited to play and ‘dance’ together to create something greater. Fantastic climaxes will be followed by a calmer, suppressed level of response. This will punctuate the meaning of the communal effort. Large scale impacts can be created within moments of interpersonal flow. Participants will leave empowered and aware of the wondrous results collective actions make possible.

Flamepixel at Burning Man 2017!

We’re bringing a flamepixel panel back to the playa! We’ll be displaying a 5×5 grid of awesomeness at KAOS, 7:00 and A. Look for the maze at that corner and we’ll be right beside it, 20′ further down 7:00 towards the man.

Here’s a short video from our tests 2 weekends ago. The ignition isn’t perfect in this video but we have over 175 spare ignitors so we’ll be fine 😺😺😺

MIAOU Labs Coming Soon

The hardworking cats at MIAOU Labs have returned from Burning Man 2015, where they successfully installed Fire Tetris, ran it for 6 nights, then packed it up without a trace.

We are now working on a new website to showcase our projects and future plans.  In the meantime, if you haven’t seen our stories and photos from the creation of Fire Tetris, it’s all below!

Success: Fire Tetris is ready for the playa (and bugs!)

Success! Fire Tetris is ready to take on the playa. The installation is complete and will be loaded onto the truck tomorrow. Black Rock City here we come! A big thank you to all our supporters who have made this possible.

And big thanks to David Adelman who put together this video, using new and old footage, after coming by to visit the team. For those still wondering what Fire Tetris is, this video does a great job explaining the crazyepic’ness.

Oh and have you heard about swarms of bugs on the playa?

You may have seen the bug rumors on the internet. We are here to tell you that they are all true. Well maybe not all of the rumors, but the bugs are real. They’re everywhere. They bite. They crawl all over you. They get up and in you.

Fear not. We are bringing one badass bug repellant . [Bugs attracted to light + Fire Tetris = Protein]

 

 

Last weekend’s work

We fitted the riser pipe to ensure correct spacing of the frames and manifold, installed flameboxes on all 8 panels to locate and drill mounting holes, filed a few ill-fitting flameboxes, wired solenoids on 6 of 8 panels, and started welding Magma’s cage.

3 weeks ’till departure and things are going well!

PS: We may need more minions on work weekends – check the mailing list for the shift doodles!

 

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Photos of the first panel tests

We are very happy to announce that we have officially exceeded our Kickstarter campaign goal. We will be making updates to our campaign shortly in order to keep our supporters posted on the progress of the project. Here are photographs of the first panel test at the Firefly Arts Collective last week.

Thank you all so much for your support! You are making Fire Tetris possible.
– The Fire Tetris team

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Fire Tetris first panel test

Last week, the Fire Tetris team tested the first completed panel (out of 8) at the Firefly Arts Collective, a Boston Burning Man regional event held in Vermont. Watch our progress below.

View post on imgur.com

Moreover, our Kickstarter campaign is 96% funded at this time! Thank you to all our supporters!
– The Fire Tetris team

Fire Tetris Kickstarter

ALL SYSTEMS GO! THE FIRE TETRIS KICKSTARTER HAS BEGUN! This is YOUR chance to be part of history and help Fire Tetris make it to the playa! You’ll even get some killer swag for your donation! Can’t donate? Share the link! *Can* donate? Share it anyway!!

NOTRE KICKSTARTER A COMMENCÉ! Aidez-nous à amener Fire Tetris à Burning Man! Nous avons même de beaux cadeaux pour vous remercier de nous supporter. SVP partager ce lien à tous, que vous puissiez faire un don ou non.

Click here: Fire Tetris Kickstarter

Copy the following link: https://www.kickstarter.com/projects/917357469/fire-tetris-at-burning-man

Or watch the video below:

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– Thank you so much from the whole team! Merci beaucoup de toute l’équipe!